Age/Gender: 23, Male
Location: Location Location
Job: Student
Hi
Newgrounds Stats
Whistle Status: Silver
Exp. Points: 11,020 / 11,370
Exp. Rank #: 1,008
Voting Pow.: 7.35 votes
BBS Posts: 6,471 (3.1 per day)
Flash Reviews: 131
Music Reviews: 0
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131 Reviews | 30 w/ Responses
This is an amazinly addictive game. The sprite work isn't that great the music is basic and the jump noise is too loud and addictive, but the whole combo crazy gameplay makes for an incredibly addictive game.
So far my highest score is around 8500 with a 36 combo.
Author's Response:
"The sprite work isn't that great"?!? I spent ages on the sprite work! You have no idea how I fixed up the background on Bowser Bashing and Cave Chaos. Maybe you think it's not that great because you can't notice the stuff I've done. That's gotta be it, yea. Yes, that's it. NO other possible explanation. Of course not. It's impossible. My sprite work IS great, and no one can say anything about it. It's completely absurd, can't you see that the sprite work is absolutely fantastic? Open your eyes, and see beyond the veil of reality! It's all part of the big deception. They don't want you to think the sprite work is great, but I tell you, it is. Trust me on this one, have I ever lied to you before? Remember that time you climbed up in the tree and I told you to jump down and you broke your arm? That's the only time you shouldn't have trusted me. Stupid bastard. But now I'm serious, my sprite work is awesome! If you don't believe me the darkness will come, and the rats will eat your eyes! All of the world and humanity as we know it will be engulfed in an ever on-going cycle of pain and misery, and all just because you thought my sprite work isn't that great. You wouldn't want to be held responsible for that, would you? So please, for the sake of everything that you hold dear, admit that you love my sprite work and worship it like the divine creature it is. Please, just understand, my sprite work is great.
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But it really could have used better voice acting. Also the backround characters walking by could have reacted to what was going on, by laughing or by giving grim wierd looks.
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You shouln't rip off asteriods, it has always sucked. The only reason it was popular was because it was the first arcade game with a high score system. Besides that this was a decent asteriods clone with no frills at all.
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No real upgrade from the last game except that having to slowly walk up to everything to club them is really annoying. Make the arenas smaller and have some good enemies so there is some action.
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I'm fairly sure this is straight from a tutorial, but good job anyways.
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Its nice, but it doesn't really show why all the events are important for animation. You're just pointing out the things you find interesting. I also felt it was lacking that it was completely made up of pictures going back and forth on a black screen. There could of been some progression with the style and music as you went from the past to the present.
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Graphics are cool but your character moves way too slow, it makes it near impossible to avoid anything.
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This has to be the best megaman tribute ever. You're sprite work was some of the best I've ever seen. Each level was something completely different, and the final boss was crazy (I won't give it away to thouse who haven't played it yet) The only problem was that the loader doesn't work right, it does load after awhile though and it's worth the wait.
Author's Response:
Yeah, I edited TONS of sprites for this. Hell, I made Cutman out of a Ristar sprite! Thanks for the review, man.
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Any game that has a Delta 88 deserves a 10
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Piconjo <3 joo
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